How do you teach complex ideas about strategy, collaboration, and transformation — without putting people to sleep?
That’s the question that led us to create Boardroom Adventure, a serious game designed to help teams experience enterprise design in action.
Because sometimes, the fastest way to understand how an organization works…
is to play one.
Turning strategy into a game
Behind the cards and laughter, there’s a serious lesson: every enterprise is a living system.
Each role, decision, and ambition has ripple effects on everything else.
In a few rounds, players discover what happens when:
- the product doesn’t match the brand,
- the culture clashes with the architecture,
- or when everyone chases their own goals without seeing the whole picture.
It’s fun, yes — but it’s also uncomfortably real.
From chaos to clarity
The goal of Boardroom Adventure isn’t to “win.”
It’s to see the system — to understand how identity, experience, architecture, and strategy interact.
By making invisible dynamics visible, teams start to talk differently:
“What if we aligned our ambitions before launching?”
“What if this crisis actually revealed a missing connection?”
When the game ends, players have more than insights — they have a shared language.
Mini-story: from game to governance
During one session, a management team realized halfway through the game that every decision they made reinforced existing silos.
It was funny — until they noticed it mirrored reality.
That moment of collective laughter turned into a real conversation about collaboration, leadership, and priorities.
The game didn’t teach them new concepts.
It helped them rediscover their own organization.
A tool for real conversations
Boardroom Adventure is used by teams of all kinds — executives, innovators, HR, operations — to spark the conversations that matter:
- aligning on strategy,
- reconnecting silos,
- and making enterprise design tangible and human.
It’s the perfect mix of creativity and clarity: a board game that feels like a workshop.
Metrics that matter
- Number of conversations sparked post-game.
- Degree of alignment between roles after play.
- Player insight score: “I now see how my work connects to others.”
And after?
The best part of Boardroom Adventure isn’t what happens during the game.
It’s what happens after — when players return to work and start seeing their enterprise differently.
Because once you’ve experienced how a system behaves…
you can finally start to design it.
FAQ
Is it just for designers?
Not at all. It’s made for teams that work together on strategy, product, or transformation — no design background needed.
How long does a session last?
About two hours. Long enough to feel the dynamics, short enough to fit into a leadership workshop.
Can it be customized for our organization?
Yes. Each edition can be adapted with specific cards, roles, and scenarios that reflect your own context.